This is the second volume in a two-part compendium of articles on the development of computer games. This volume contains papers on "Computer Go," "Othello," and "Poker." This book also includes articles on "Go-Moku," bridge, dominoes, "Dama," hearts, "Halma," "Qubic," "Push-Over," and "Chemin-de-fer." The editor, David Levy, is chairman of a company in England which specializes in programming strategy games.
This is the first volume in a two-part compendium of papers on the development of computer strategy games. Selections range from discussions of mathematical analyses of games to more qualitative concerns. For example, should a computer game follow human thought procedures or a "brute force" approach? In this volume are papers on backgammon, chess, checkers, and scrabble. The editor of both volumes is an international chess master.
Visual Basic (VB) became the most popular programming language for several reasons. VB is easy to learn; it is an excellent tool for understanding elementary programming. VB has evolved into such a powerful and popular product that VB programmers are in demand. VB.NET is practically new language. Microsoft has completely rewritten VB, to be fully object oriented. This textbook is intended as part of an introductory programming course; no prior knowledge of programming is assumed. The student is already to be familiar with Windows and a browser.
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