Discount used books
SEARCH 50 MILLION USED & NEW BOOKS:


0072228997
Stock photo. Cover may not represent actual copy or condition available.

Ultimate Game Design

Building Game Worlds

by Tom Meigs


ISBN: 0072228997
ISBN-13: 9780072228991
Format: Paperback

Customer Reviews

Be the first to review this book!

Bibliographic Details

Publisher: McGraw-Hill Osborne Media
Published date: 2003
Size: 7.25 x 9 inches
Weight: 1.6 pounds
Pages: 500

Publisher's Notes

Build games with techniques and insights from a pro. Author and game developer Tom Meigs shows you the finer points of world building and behavior scripting. Learn about level stubbing, lighting, prop and item placement, camera tricks, particle and effects systems, communication loops, Massively Multiplayer Online Games, and much more.

Similar books


0321198018
Midp 2.0 Style Guide
by Annette Wagner



0672318350
Tricks of the 3d Game Programming Gurus
by Andre Lamothe

Today is the greatest time in history to be in the game business. We now have the technology to create games that look real! Sony's Playstation II, XBOX, and Game Cube are cool! But, all this technology isn't easy or trivial to understand - it takes really hard work and lots of Red Bull. The difficulty level of game programming has definitely been cranked up these days in relation to the skill set needed to make games. Andre LaMothe's follow-up book to Tricks of the Windows Game Programming Gurus is the one to read for the latest in 3D game programming. When readers are finished with Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization , they will be able to create a full 3D texture-mapped, lit video game for the PC with a software rasterizer they can write themselves. Moreover, they will understand the underlying principles of 3D graphics and be able to better understand and utilize 3D hardware today and in the future.

1592730051
Developing Games in Java
by Laurence Vanhelsuwe

If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen , along with co-authors Bret Barker and Lawrence Vanhelsuwe , show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.

1584500867
3D Game Programming With Directx 8.0
by Clayton Crooks



1928994679
Building Robots With Lego Mindstorms
by Ralph Hempel

A guide to the LEGO Mindstorms Robotics Invention System explains how to build and program mobile robots using LEGO blocks and third party software, and includes plans for hands-on robot projects.

HACKER SAFE certified sites prevent over 99.9% of hacker crime.

Ready to buy this book?

Below are all of the copies of 0072228997 we currently have available for purchase, sorted by lowest price first. If you would like to refine your search, use the advanced options in the search box above.
1) Ultimate Game Design: Building Game Worlds
Tom Meigs

McGraw-Hill Osborne Media, 2003-05-27. Paperback. Very Good. Clean, unmarked interior. Solid binding, uncreased spine, very light cover wear. (more information)

Offered by Butler Rare Books (United States)
$14.00
2) Ultimate Game Design: Building Game Worlds (Qty: 5) FREE SHIPPING
Meigs, Tom

McGraw-Hill Osborne Media. PAPERBACK. 0072228997 Good condition. May have some markings & or shelfwear. All pages intact. Immediate shipping for all orders and FREE STANDARD DELIVERY on Domestic US Orders! International, APO, FPO and PO Box addresses accepted. All of our titles are exactly the same title as shown and are 100% Guaranteed! Used items may not include extras such as infotrac, CD or other web access codes. . Good. (more information)

Offered by Paperleaf Books (United States)
$36.01
3) Ultimate Game Design: Building Game Worlds (Qty: 5) FREE SHIPPING
Meigs, Tom

McGraw-Hill Osborne Media. PAPERBACK. 0072228997 Former Library book. Binding is slightly damaged and/or book has some loose pages. No missing pages. Immediate shipping for all orders and FREE STANDARD DELIVERY on Domestic US Orders! International, APO, FPO and PO Box addresses accepted. All of our titles are exactly the same title as shown and are 100% Guaranteed! Used items may not include extras such as infotrac, CD or other web access codes. . Good. (more information)

Offered by Paperleaf Books (United States)
$36.01
4) Ultimate Game Design: Building Game Worlds (Qty: 5)
Tom Meigs

McGraw-Hill Osborne Media, 2003-05-27. Paperback. New. Brand New. In Stock. Order Now. Free upgrade with tracking. Over 600,000 items available. Buy from a trusted Power Seller. (more information)

Offered by *** www.HarvardBooksellers.com *** (United States)
$42.83
5) Ultimate Game Design: Building Game Worlds
Tom Meigs

Paperback. Brand New, Never Used, Perfect Condition. Orders take 5-7 days to process and ship. (more information)

Offered by PapaMedia.com (United States)
$42.95
6) Ultimate Game Design: Building Game Worlds (Qty: 4)
Meigs, Tom

McGraw-Hill/Osborne Media, 2003. Trade paperback. New.. BRAND NEW! PLEASE ALLOW 7-10 DAYS EXTRA FOR DELIVERY OF THIS US TITLE. (more information)

Offered by The Book Shop (United Kingdom)
£22.61 ($45.27)
7) Ultimate Game Design: Building Game Worlds (Qty: 3)
Meigs, Tom

McGraw-Hill Osborne Media. PAPERBACK. 0072228997 NEW and IN STOCK. Sourced directly from the publisher. . New. (more information)

Offered by Pronto Books (United Kingdom)
£30.45 ($60.96)
8) Ultimate Game Design: Building Game Worlds (Qty: 3)
Tom Meigs

OSBORNE COMPUTING. Brand new. (more information)

Offered by Thunder Books (United States)
$70.16
9) Ultimate Game Design: Building Game Worlds (Qty: 3)
MEIGS, TOM

MCGRAW-HILL EDUCATION - EUROPE, 2003. Brand new. Contains many techniques and insights that help you build games. Dealing with the world of building and behaviour scripting, this book talks about level stubbing, lighting, prop and item placement, camera tricks, particle and effects systems, communicatio (more information)

Offered by Thunder Books (United States)
$77.13