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AI Techniques for Game Programming (Premier Press Game Development)
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AI Techniques for Game Programming (Premier Press Game Development) Paperback - 2002 - 1st Edition

by Buckland, Mat


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  • Title AI Techniques for Game Programming (Premier Press Game Development)
  • Author Buckland, Mat
  • Binding Paperback
  • Edition number 1st
  • Edition 1
  • Pages 480
  • Publisher Cengage Learning PTR, Independence, Kentucky, U.S.A.
  • Date 2002-10
  • ISBN 9781931841085
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AI Techniques for Game Programming (The Premier Press Game Development Series)
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AI Techniques for Game Programming (The Premier Press Game Development Series)

by Buckland, Mat

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ISBN 10 / ISBN 13
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Cengage Learning PTR. Used - Good. Ships from UK in 48 hours or less (usually same day). Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. 100% money back guarantee. We are a world class secondhand bookstore based in Hertfordshire, United Kingdom and specialize in high quality textbooks across an enormous variety of subjects. We aim to provide a vast range of textbooks, rare and collectible books at a great price. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions. We provide a 100% money back guarantee and are dedicated to providing our customers with the highest standards of service in the bookselling industry.
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AI Techniques for Game Programming (The Premier Press Game Development Series)
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AI Techniques for Game Programming (The Premier Press Game Development Series)

by Mat Buckland

  • Used
  • Paperback
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Paperback
ISBN 10 / ISBN 13
9781931841085 / 193184108x
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Prima Tech. Pap/Com. Paperback. Used; Good. Simply Brit – welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there’s something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality. 10/28/2002
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AI Techniques for Game Programming

AI Techniques for Game Programming

by Mat Buckland

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  • Paperback
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Used - Good
Binding
Paperback
ISBN 10 / ISBN 13
9781931841085 / 193184108X
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Course Technology, 2002. Paperback. Good. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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AI Techniques for Game Programming (The Premier Press Game Development Series)
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AI Techniques for Game Programming (The Premier Press Game Development Series)

by Buckland, Mat

  • Used
  • Paperback
Condition
Used: Good
Edition
1
Binding
Paperback
ISBN 10 / ISBN 13
9781931841085 / 193184108X
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Brand: Cengage Learning PTR, 2002-10-14. 1. paperback. Used: Good.
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AI Techniques for Game Programming (The Premier Press Game Development Series)
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AI Techniques for Game Programming (The Premier Press Game Development Series)

by Buckland, Mat

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Paperback
ISBN 10 / ISBN 13
9781931841085 / 193184108X
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UsedLikeNew. Text block, wraps and binding are in fine, like new condition. Absolutely no markings of any kind. Book only. Well packaged and promptly shipped from California. US veteran operated.
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A1 Techniques For Game Programming
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A1 Techniques For Game Programming

by Buckland, Mat

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Paperback
ISBN 10 / ISBN 13
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2002. English Text. 2002; paperback, pp. 448.
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AI Techniques for Game Programming (The Premier Press Game Development Series)
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AI Techniques for Game Programming (The Premier Press Game Development Series)

by Buckland, Mat

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Paperback
ISBN 10 / ISBN 13
9781931841085 / 193184108X
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Cengage Learning PTR, 2002-10-14. Paperback. New. New. In shrink wrap. Looks like an interesting title!
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AI Techniques for Game Programming (The Premier Press Game Development Series)
Stock Photo: Cover May Be Different

AI Techniques for Game Programming (The Premier Press Game Development Series)

by Buckland, Mat

  • Used
  • Paperback
Condition
Used:Good
Edition
1
Binding
Paperback
ISBN 10 / ISBN 13
9781931841085 / 193184108X
Quantity Available
1
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This seller has earned a 4 of 5 Stars rating from Biblio customers.
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Brand: Cengage Learning PTR, 2002-10-14. 1. paperback. Used:Good.
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