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- Title Game Engine Architecture, Third Edition
- Author Jason Gregory
- Binding Hardcover
- Pages 1240
- Volumes 1
- Language ENG
- Publisher A K PETERS
- Illustrated Yes
- Features Bibliography, Illustrated, Index
- ISBN 9781138035454 / 1138035459
- Weight 5.9 lbs (2.68 kg)
- Dimensions 9.3 x 7.9 x 2.6 in (23.62 x 20.07 x 6.60 cm)
- Library of Congress subjects Software architecture, Computer games - Design
- Library of Congress Catalog Number 2018004893
- Dewey Decimal Code 794.815
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Game Engine Architecture, Third Edition
by Gregory, Jason
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A K Peters/CRC Press, 8/17/2018 12:00:01 A. hardcover. Very Good. 3.0709 9.5669 8.2677. Mild to Moderate creasing / bending to covers and pages. Book is otherwise very clean, unmarked and 100% functional.
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Game Engine Architecture, Third Edition
by Jason Gregory
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Hardback. New. New Book; Fast Shipping from UK; Not signed; Not First Edition; New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.
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GAME ENGINE ARCHITECTURE, THIRD EDITION
by Jason Gregory
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GAME ENGINE ARCHITECTURE, THIRD EDITION
by Jason Gregory
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Game Engine Architecture, Third Edition
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Game Engine Architecture, Third Edition
by Gregory, Jason
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A K Peters/CRC Press, 2018-08-17. Hardcover. Good. US Edition Textbook, May Have Highlights, Notes and/or Underlining, BOOK ONLY-NO ACCESS CODE, NO CD, Ships with Emailed Tracking from USA
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