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3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology) by Eberly, David H
by Eberly, David H
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3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology)
by Eberly, David H
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New.
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- ISBN 10 1558605932
- ISBN 13 9781558605930
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3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics
by Eberly, David H
- Used
- Condition
- Used - Very Good
- ISBN 13
- 9781558605930
- ISBN 10
- 1558605932
- Quantity Available
- 1
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Reno, Nevada, United States
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3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics
by Eberly, David H
- Used
- Condition
- Used - Very Good
- ISBN 13
- 9781558605930
- ISBN 10
- 1558605932
- Quantity Available
- 1
- Seller
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Reno, Nevada, United States
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Taylor & Francis Group. Used - Very Good. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects.
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3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology)
by David H. Eberly
- Used
- good
- Hardcover
- Condition
- Used - Good
- Binding
- Hardcover
- ISBN 13
- 9781558605930
- ISBN 10
- 1558605932
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Seattle, Washington, United States
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CRC Press LLC, 2000. Hardcover. Good. Missing dust jacket; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
by Eberly, David H
- Used
- good
- Hardcover
- Condition
- Used - Good
- Binding
- Hardcover
- ISBN 13
- 9781558605930
- ISBN 10
- 1558605932
- Quantity Available
- 1
- Seller
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Seattle, Washington, United States
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$8.77FREE shipping to
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CRC Press, 2000. Hardcover. Good. Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology)
by David H. Eberly
- Used
- Acceptable
- Hardcover
- Condition
- Used - Acceptable
- Binding
- Hardcover
- ISBN 13
- 9781558605930
- ISBN 10
- 1558605932
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- 2
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Seattle, Washington, United States
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$8.77FREE shipping to
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CRC Press LLC, 2000. Hardcover. Acceptable. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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$8.77
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3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics
by David H. Eberly
- Used
- good
- Hardcover
- Condition
- Used - Good
- Binding
- Hardcover
- ISBN 13
- 9781558605930
- ISBN 10
- 1558605932
- Quantity Available
- 2
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Seattle, Washington, United States
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$8.77FREE shipping to
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Description:
CRC Press LLC, 2000. Hardcover. Good. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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$8.77
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3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics
by David H. Eberly
- Used
- very good
- Hardcover
- Condition
- Used - Very Good
- Binding
- Hardcover
- ISBN 13
- 9781558605930
- ISBN 10
- 1558605932
- Quantity Available
- 1
- Seller
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Seattle, Washington, United States
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$8.77FREE shipping to
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CRC Press LLC, 2000. Hardcover. Very Good. Disclaimer:A copy that has been read, but remains in excellent condition. Pages are intact and are not marred by notes or highlighting, but may contain a neat previous owner name. The spine remains undamaged. An ex-library book and may have standard library stamps and/or stickers. At ThriftBooks, our motto is: Read More, Spend Less.Dust jacket quality is not guaranteed.
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3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology)
by Eberly, David H
- Used
- Hardcover
- Condition
- Used - Good
- Binding
- Hardcover
- ISBN 13
- 9781558605930
- ISBN 10
- 1558605932
- Quantity Available
- 1
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Eugene , Oregon, United States
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Morgan Kaufmann. Used - Good. Hardcover This item shows wear from consistent use but remains in good readable condition. It may have marks on or in it, and may show other signs of previous use or shelf wear. May have minor creases or signs of wear on dust jacket. Packed with care, shipped promptly.
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3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology)
by David H. Eberly
- Used
- Hardcover
- Condition
- Used: Good
- Binding
- Hardcover
- ISBN 13
- 9781558605930
- ISBN 10
- 1558605932
- Quantity Available
- 1
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HOUSTON, Texas, United States
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Morgan Kaufmann, 2000-10-06. Hardcover. Used: Good.
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3D Game Engine Design by David Eberly
by David Eberly
- Used
- Condition
- Used
- ISBN 13
- 9781558605930
- ISBN 10
- 1558605932
- Quantity Available
- 2
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Franklin, Tennessee, United States
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$22.95$3.95 shipping to
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This book is in very good condition and ready for quick shipment
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