Role Playing Games

From Oriental Adventures to Tome and Blood, from Dungeon Master's Guide to Dungeons & Dragons Player's Handbook, we can help you find the role playing games books you are looking for. As the world's largest independent marketplace for new, used and rare books, you always get the best in service and value when you buy from Biblio.com, and all of your purchases are backed by our return guarantee.

Top Sellers in Role Playing Games

Oriental Adventures

Oriental Adventures

by Gary; Cook, David; Marcela-Froikeval, Francois Gygax

Oriental Adventures (abbreviated OA) is the title shared by two hardback rulebooks published for different versions of the Dungeons & Dragons (D&D) fantasy roleplaying game. Each version of Oriental Adventures provides rules for adapting its respective version of D&D for use in campaign settings based on the Far East, rather than the medieval Europe-setting assumed by most D&D books. Both versions of Oriental Adventures include example campaign settings.
Manual Of the Planes

Manual Of the Planes

by Jeff Grubb

The Manual of the Planes (abbreviated MoP) is a manual for the Dungeons and Dragons role-playing game. This text addresses the planar cosmology of the game universe. The original book (for use with Advanced Dungeons and Dragons 1st Edition) was published in 1987 by TSR, Inc.. For 2nd Edition, concern over inclusion of angels and demons led TSR to forgo the release, though they compensated years later with the Planescape campaign setting.
Book Of Vile Darkness

Book Of Vile Darkness

by Monte Cook

Book of Vile Darkness is an optional supplemental sourcebook for the 3rd edition Dungeons & Dragons role-playing game. The book was written by Monte Cook and published by Wizards of the Coast in October 2002. Described as a "detailed look at the nature of evil," it was the first Dungeons & Dragons book labelled for mature audiences. The second was the "good" companion volume Book of Exalted Deeds.
Player's Handbook

Player's Handbook

by Gary Gygax

The Player's Handbook (or, in Advanced Dungeons & Dragons 1st edition, the Players Handbook) is a book of s for the fantasy role-playing game Dungeons & Dragons. It does not contain the complete set of rules, but only those concerning players of the game. Additional rules, concerning Dungeon Masters, who referee the game, can be found in the Dungeon Master's Guide.
Complete Adventurer

Complete Adventurer

by Jesse Decker

Dungeon Master's Guide

Dungeon Master's Guide

by Wizards Of the Coast

Complete Warrior

Complete Warrior

by Collins- Andy/ Noonan- David/ Stark- Ed

Werewolf

Werewolf

by White Wolf

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Song and Silence

by John D ; Noonan, David Rateliff

Song and Silence: A Guidebook to Rogues and Bards is an optional rulebook for Dungeons & Dragons 3rd Edition, written by published in 2001 by Wizards of the Coast and notable for its trade paperback format. It has not been updated to 3.5 Edition. The guidebook provides supplemental information for characters belonging to the Rogue and Bard base classes.
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Player's Handbook

by Tweet- Jonathan/ Cook- Monte/ Williams- Skip

The Player's Handbook (or, in Advanced Dungeons & Dragons 1st edition, the Players Handbook) is a book of s for the fantasy role-playing game Dungeons & Dragons. It does not contain the complete set of rules, but only those concerning players of the game. Additional rules, concerning Dungeon Masters, who referee the game, can be found in the Dungeon Master's Guide.
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Eberron Campaign Setting

by Bill Slavicsek, James Wyatt Keith Baker

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Werewolf

by Mark; Hatch, Robert; Bridges, Bill; Hatch, Rob; Diterlizzi, Tony Reinhagen

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Dungeons & Dragons Player's Handbook

by Tweet- Jonathan/ Cook- Monte/ Williams- Skip

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D20 Modern Roleplaying Game

by Jeff Grubb, Rich Redman Bill Slavicsek

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Vampire

by Justin Achilli; Andrew Bates; Phil Brucato; Richard E Dansky; Ed Hall; Robert Hatch; Michael B Lee

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Complete Mage

by Ari; Williams, Skip Marmell

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Player's Handbook

by Dungeons and Dragons

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Player's Handbook, Version 35

by Tweet- Jonathan/ Cook- Monte/ Williams- Skip

No cover image available

Dungeon Master's Guide II

by Jesse Decker~David Noonan~Chris Thomasson~James Ja

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Tome and Blood

by Bruce R ; Williams, Skip Cordell

Role Playing Games Books & Ephemera

Dungeon Master\'s Guide

Dungeon Master's Guide

by Cook, Monte

The Dungeon Master's Guide ("DMG" or "DM's Guide"; in earlier editions, the Dungeon Masters Guide or Dungeon Master Guide) is a book of s for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use primarily or only by the game's Dungeon Master.
Manual Of the Planes

Manual Of the Planes

by Grubb, Jeff

The Manual of the Planes (abbreviated MoP) is a manual for the Dungeons and Dragons role-playing game. This text addresses the planar cosmology of the game universe. The original book (for use with Advanced Dungeons and Dragons 1st Edition) was published in 1987 by TSR, Inc.. For 2nd Edition, concern over inclusion of angels and demons led TSR to forgo the release, though they compensated years later with the Planescape campaign setting.
Book Of Vile Darkness

Book Of Vile Darkness

by Cook, Monte

Book of Vile Darkness is an optional supplemental sourcebook for the 3rd edition Dungeons & Dragons role-playing game. The book was written by Monte Cook and published by Wizards of the Coast in October 2002. Described as a "detailed look at the nature of evil," it was the first Dungeons & Dragons book labelled for mature audiences. The second was the "good" companion volume Book of Exalted Deeds.
Complete Adventurer

Complete Adventurer

by Decker, Jesse

Western Hero

Western Hero

by Forbeck, Matt

Unearthed Arcana

Unearthed Arcana

by Andy Collins, Jesse Decker, David Noonan, Rich Redman

Dungeons & Dragons Player\'s Handbook

Dungeons & Dragons Player's Handbook

by Wyatt, James; Collins, Andy; Heinsoo, Rob