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Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build
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Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere (Big Book Series) Paperback - 2011 - 1st Edition

by Scannell, Mary

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Details

  • Title Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere (Big Book Series)
  • Author Scannell, Mary
  • Binding Paperback
  • Edition number 1st
  • Edition 1
  • Condition UsedGood
  • Pages 256
  • Volumes 1
  • Language ENG
  • Publisher McGraw-Hill Companies
  • Date 2011-12-14
  • Features Table of Contents
  • Bookseller's Inventory # 3D7E4P00035W_ns
  • ISBN 9780071774352 / 0071774351
  • Weight 0.9 lbs (0.41 kg)
  • Dimensions 9 x 7.3 x 0.7 in (22.86 x 18.54 x 1.78 cm)
  • Library of Congress subjects Teams in the workplace, Management games
  • Library of Congress Catalog Number 2011037657
  • Dewey Decimal Code 658.402

From the publisher

Get remote team members to interact as if they're in the same room!

Whether you're videoconferencing with team members across the world or e-mailing a colleague sitting ten feet away, the truth is evident: technology has permanently altered the way we communicate. The virtual workplace can facilitate quicker decision making and reduced overhead. But the lack of face-to-face interaction can also impede trust, innovation, and creativity among team members.

The Big Book of Virtual Team-Building Games is packed with games and activities for developing productive virtual teams across all digital platforms, including e-mail, mobile devices, web-based conferencing tools, and social media sites such as Facebook, Twitter, and Skype.

The Big Book of Virtual Team-Building Games helps you:

  • Build a greater sense of community and reduce conflict
  • Increase levels of engagement
  • Get the most out of more-introverted team members
  • Boost team members' productivity

Make sure that the only thing separating your people is distance. The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team's connections.

About the author

Mary Scannell has worked as a consultant, speaker, writer, and trainer for the past twenty years. She is coauthor of The Big Book of Team-Motivating Games and author of The Big Book of Conflict-Resolution Games.
Michael Abrams is senior director of talent optimization for Banner Healthcare and founder of LearnCamp Phoenix.
Mike Mulvihill is the founder of PossibiliTEAMS Corporate Team Building & Training.