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Charles River Media, 2008. Hardcover. Very Good. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
Challenges for Game Designers by Ian Schreiber
by Ian Schreiber
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Challenges for Game Designers
by Ian Schreiber
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- ISBN 10 158450580X
- ISBN 13 9781584505808
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Challenges for Game Designers
by Brenda Brathwaite; Ian Schreiber
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Challenges for Game Designers
by Brenda Brathwaite; Ian Schreiber
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Charles River Media, 2008. Hardcover. Good. Disclaimer:A copy that has been read, but remains in clean condition. All pages are intact, and the cover is intact. The spine may show signs of wear. Pages can include limited notes and highlighting, and the copy can include previous owner inscriptions. At ThriftBooks, our motto is: Read More, Spend Less.Dust jacket quality is not guaranteed.
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Challenges for Game Designers
by Schreiber, Ian, Brathwaite, Brenda
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Reno, Nevada, United States
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Delmar Cengage Learning. Used - Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects.
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Challenges for Game Designers
by Schreiber, Ian, Brathwaite, Brenda
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Challenges for Game Designers
by Brathwaite, Brenda
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Brathwaite, Brenda/ Schreiber, Ian, 2008-08-21. 1. paperback. Used: Good.
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Challenges for Game Designers
by Brathwaite, Brenda
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New York: Charles River Media, 2010. Paperback. Very Good. A copy that has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challenging exercises to help you become a better video game designer, whether you are a professional or aspire to be. Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow you to apply the material, explore the topic, and expand your knowledge in that area. Each chapter also includes 10 "non-digital shorts" to further hone your skills. None of the challenges in the book require any programming or a…
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Challenges for Game Designers
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paperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
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Challenges for Game Designers
by Brathwaite, Brenda
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Brathwaite, Brenda/ Schreiber, Ian, 2008-08-21. 1. paperback. Used:Good.
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