Theory of Fun for Game Design
by Koster, Raph
- Used
- Good
- Paperback
- Condition
- Good
- ISBN 10
- 1932111972
- ISBN 13
- 9781932111972
- Seller
-
Newport Coast, California, United States
Payment Methods Accepted
About This Item
paperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
Synopsis
It's about - What fun is - Why some games are fun and some games are boring - How different people respond to different kinds of fun - What makes a game fun or not - How games fit into the wider human culture - Whether games can be art - What degree of social responsibility game makers need to have - How games can develop At its core, though, it is about why games matter.
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Details
- Seller
- Bonita (US)
- Seller's Inventory #
- 1932111972.G
- Title
- Theory of Fun for Game Design
- Author
- Koster, Raph
- Format/Binding
- Paperback
- Book Condition
- Used - Good
- Quantity Available
- 1
- ISBN 10
- 1932111972
- ISBN 13
- 9781932111972
- Publisher
- Paraglyph
- Place of Publication
- United States of America
- This edition first published
- November 6, 2004
Terms of Sale
Bonita
30 day return guarantee, with full refund including original shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.