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Gaming Representation: Race, Gender, and Sexuality in Video Games

Gaming Representation: Race, Gender, and Sexuality in Video Games

Gaming Representation: Race, Gender, and Sexuality in Video Games

Gaming Representation: Race, Gender, and Sexuality in Video Games

by Jennifer Malkowski

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  • Hardcover
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New
ISBN 10
0253025737
ISBN 13
9780253025739
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About This Item

Hardback. New. Recent years have seen an increase in public attention to identity and representation in video games, including journalists and bloggers holding the digital game industry accountable for the discrimination routinely endured by female gamers, queer gamers, and gamers of color. Video game developers are responding to these critiques, but scholarly discussion of representation in games has lagged far behind. Gaming Representation examines portrayals of race, gender, and sexuality in a range of games, from casuals like Diner Dash, to indies like Journey and The Binding of Isaac, to mainstream games from the Grand Theft Auto, BioShock, Spec Ops, The Last of Us, and Max Payne franchises. Arguing that representation and identity function as systems in games that share a stronger connection to code and platforms than it may first appear, the contributors to this volume push gaming scholarship to new levels of inquiry, theorizing, and imagination.

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Details

Bookseller
The Saint Bookstore GB (GB)
Bookseller's Inventory #
A9780253025739
Title
Gaming Representation: Race, Gender, and Sexuality in Video Games
Author
Jennifer Malkowski
Format/Binding
Hardback
Book Condition
New
Quantity Available
10
Binding
Hardcover
ISBN 10
0253025737
ISBN 13
9780253025739
Publisher
Indiana University Press
This edition first published
2017

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The Saint Bookstore

Seller rating:
This seller has earned a 5 of 5 Stars rating from Biblio customers.
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Southport, Merseyside

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A new book is a book previously not circulated to a buyer. Although a new book is typically free of any faults or defects, "new"...
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