Theory of Fun for Game Design
by Koster, Raph
- New
- Paperback
- Condition
- New
- ISBN 10
- 1932111972
- ISBN 13
- 9781932111972
- Seller
-
Tucker, Georgia, United States
Payment Methods Accepted
About This Item
New. All orders ship by next business day! This is a new paperback book. For USED books, we cannot guarantee supplemental materials such as CDs, DVDs, access codes and other materials. We are a small company and very thankful for your business!
Synopsis
It's about - What fun is - Why some games are fun and some games are boring - How different people respond to different kinds of fun - What makes a game fun or not - How games fit into the wider human culture - Whether games can be art - What degree of social responsibility game makers need to have - How games can develop At its core, though, it is about why games matter.
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Details
- Bookseller
- Red's Corner (US)
- Bookseller's Inventory #
- 4CNOOA001KF0
- Title
- Theory of Fun for Game Design
- Author
- Koster, Raph
- Book Condition
- New
- Quantity Available
- 1
- Binding
- Paperback
- ISBN 10
- 1932111972
- ISBN 13
- 9781932111972
- Publisher
- Paraglyph
- Place of Publication
- United States of America
- This edition first published
- November 6, 2004
Terms of Sale
Red's Corner
30 day return guarantee, with full refund including original shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.
About the Seller
Red's Corner
Biblio member since 2020
Tucker, Georgia
About Red's Corner
We are a smaller company and greatly appreciate your business!