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Vulkan Programming Guide: The Official Guide to Learning Vulkan
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Vulkan Programming Guide: The Official Guide to Learning Vulkan Paperback - 2016

by Graham Sellers; John Kessenich


Details

  • Title Vulkan Programming Guide: The Official Guide to Learning Vulkan
  • Author Graham Sellers; John Kessenich
  • Binding Paperback
  • Edition Paperback
  • Pages 480
  • Volumes 1
  • Language ENG
  • Publisher Addison-Wesley Professional
  • Date 2016
  • Features Glossary, Index
  • ISBN 9780134464541 / 0134464540
  • Weight 1.5 lbs (0.68 kg)
  • Dimensions 9.1 x 6.9 x 0.9 in (23.11 x 17.53 x 2.29 cm)
  • Dewey Decimal Code 006.6

About the author

Graham Sellers, API lead on the Vulkan specification, is AMD Software Architect and Engineering Fellow. Sellers represents AMD at the OpenGL ARB, has actively contributed to the core Vulkan and OpenGL specs and extensions, and holds several graphics and image processing patents. He coauthored OpenGL(R) Programming Guide, Ninth Edition.


Contributing author John Kessenich is language lead on the Vulkan specification and is Senior Compiler Architect at LunarG Inc. He been active in OpenGL, GLSL, Vulkan, and SPIR-V development in the OpenGL ARB and in Khronos since 1999. Kessenich created SPIR-V and is its specification editor. As GLSL specification editor, he creates shader compiler tools and translators for improving portability.

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Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)

Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)

by Sellers, Graham

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Vulkan Programming Guide

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Vulkan Programming Guide: The Official Guide to Learning Vulkan
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Vulkan Programming Guide: The Official Guide to Learning Vulkan

by Kessenich, John M./ Sellers, Graham

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Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)
Stock Photo: Cover May Be Different

Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)

by Sellers, Graham

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