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Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms
Stock Photo: Cover May Be Different

Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms Hardcover -

by Geoffrey Engelstein; Isaac Shalev


Details

  • Title Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms
  • Author Geoffrey Engelstein; Isaac Shalev
  • Binding Hardcover
  • Pages 492
  • Volumes 1
  • Language ENG
  • Publisher CRC Press
  • Illustrated Yes
  • Features Bibliography, Illustrated
  • ISBN 9781138365520 / 1138365521
  • Weight 1.8 lbs (0.82 kg)
  • Dimensions 9.1 x 5.9 x 1.3 in (23.11 x 14.99 x 3.30 cm)
  • Library of Congress subjects Board games - Design and construction
  • Library of Congress Catalog Number 2019010857
  • Dewey Decimal Code 794.815

About the author

Geoffrey Engelstein - is the designer of many tabletop games, including The Ares Project, the Space Cadets series, The Dragon & Flagon, The Expanse, and more. He is the host of Ludology, a bi-weekly podcast about game design in its seventh year, and a ten-year contributor to the Dice Tower podcast with his biweekly GameTek segments discussing the math, science, and psychology of games. He has published GameTek: The Math and Science of Gaming, which was re-published by Harper-Collins in early 2019. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design, and has been invited to speak about game design at PAX, GenCon, Metatopia, and the Game Developers Conference. When not talking about, designing, or playing games, Geoff runs Mars International, a product development firm focusing on consumer and medical device engineering. He has a BS in Physics and a BS in Electrical Engineering from the Massachusetts Institute of Technology.

Isaac Shalev - is the designer, together with his longtime collaborator Matt Loomis, of a variety of board games including Seikatsu, Ravenous River and Show & Tile . He is also the co-host of On Board Games, one of the longest-running and most-respected tabletop game podcasts. Over the last five years, Isaac has interviewed people from every corner of the industry including top designers, publishers, distributors, illustrators, convention-runners, store-owners and more, and brought their insights to the gaming community at large. Isaac also writes about game design at www.kindfortress.com and his series on Tabletop Game Design Patterns is a favorite among game designers. Isaac's eclectic work in the game industry includes advising publishers, editing rulebooks, speaking about game design at schools, running board gaming fundraisers, and organizing PACT - the Playtesters Alliance of Connecticut. When he's not playing games, making games, or talking about games Isaac runs Sage70, Inc., a data strategy consultancy that works exclusively with nonprofit organizations. Isaac lives in Stamford, CT with his wife, three kids, a dog, and a lawn that grows unreasonably quickly.