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AI Game Engine Programming [With CDROM]
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AI Game Engine Programming [With CDROM] Paperback - 2004 - 1st Edition

by Brian Schwab


Details

  • Title AI Game Engine Programming [With CDROM]
  • Author Brian Schwab
  • Binding Paperback
  • Edition number 1st
  • Edition 1
  • Pages 594
  • Volumes 1
  • Language ENG
  • Publisher Cengage Learning
  • Date September 2004
  • Illustrated Yes
  • ISBN 9781584503446 / 1584503440
  • Weight 2.2 lbs (1.00 kg)
  • Dimensions 9.22 x 7.42 x 1.31 in (23.42 x 18.85 x 3.33 cm)
  • Library of Congress Catalog Number 2004016330
  • Dewey Decimal Code 794.815
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AI Game Engine Programming (Charles River Media Game Development) (Game Programming Series)

AI Game Engine Programming (Charles River Media Game Development) (Game Programming Series)

by Schwab, Brian

  • Used
  • Very Good
  • Paperback
Condition
Used - Very Good
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Paperback
ISBN 10 / ISBN 13
9781584503446 / 1584503440
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Paperback. Very Good.
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AI Game Engine Programming (Game Programming Series)
Stock Photo: Cover May Be Different

AI Game Engine Programming (Game Programming Series)

by Schwab, Brian

  • Used
Condition
Used - Good
ISBN 10 / ISBN 13
9781584503446 / 1584503440
Quantity Available
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Frederick, Maryland, United States
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Charles River Media. Used - Good. Good condition. With CD! A copy that has been read but remains intact. May contain markings such as bookplates, stamps, limited notes and highlighting, or a few light stains.
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AI Game Engine Programming [With CDROM]
Stock Photo: Cover May Be Different

AI Game Engine Programming [With CDROM]

by Schwab, Brian

  • Used
  • Good
  • Paperback
Condition
Used - Good
Binding
Paperback
ISBN 10 / ISBN 13
9781584503446 / 1584503440
Quantity Available
1
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Seattle, Washington, United States
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Cengage Learning, 2004. Paperback. Good. Missing dust jacket; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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$8.92
FREE shipping to USA
AI Game Engine Programming

AI Game Engine Programming

by Brian Schwab

  • Used
  • Good
  • Paperback
Condition
Used - Good
Binding
Paperback
ISBN 10 / ISBN 13
9781584503446 / 1584503440
Quantity Available
1
Seller
Seattle, Washington, United States
Seller rating:
This seller has earned a 4 of 5 Stars rating from Biblio customers.
Item Price
$8.92
FREE shipping to USA

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Description:
Charles River Media, 2004. Paperback. Good. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
Item Price
$8.92
FREE shipping to USA
AI Game Engine Programming (Game Programming Series)
Stock Photo: Cover May Be Different

AI Game Engine Programming (Game Programming Series)

by Schwab, Brian

  • Used
  • Good
  • Paperback
Condition
Used - Good
Binding
Paperback
ISBN 10 / ISBN 13
9781584503446 / 1584503440
Quantity Available
1
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Newport Coast, California, United States
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Paperback. Good. Access codes and supplements are not guaranteed with used items.
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AI Game Engine Programming (Game Programming Series)
Stock Photo: Cover May Be Different

AI Game Engine Programming (Game Programming Series)

by Schwab, Brian

  • New
  • Paperback
Condition
New
Binding
Paperback
ISBN 10 / ISBN 13
9781584503446 / 1584503440
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Charles River Media, 2004-09-23. Paperback. New. New. In shrink wrap. Looks like an interesting title!
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