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Learning in Graphical Models
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Learning in Graphical Models Paperback - 1998

by Michael I. Jordan (Editor)


From the publisher

Graphical models, a marriage between probability theory and graph theory, provide a natural tool for dealing with two problems that occur throughout applied mathematics and engineering--uncertainty and complexity. In particular, they play an increasingly important role in the design and analysis of machine learning algorithms. Fundamental to the idea of a graphical model is the notion of modularity: a complex system is built by combining simpler parts. Probability theory serves as the glue whereby the parts are combined, ensuring that the system as a whole is consistent and providing ways to interface models to data. Graph theory provides both an intuitively appealing interface by which humans can model highly interacting sets of variables and a data structure that lends itself naturally to the design of efficient general-purpose algorithms.

This book presents an in-depth exploration of issues related to learning within the graphical model formalism. Four chapters are tutorial chapters--Robert Cowell on Inference for Bayesian Networks, David MacKay on Monte Carlo Methods, Michael I. Jordan et al. on Variational Methods, and David Heckerman on Learning with Bayesian Networks. The remaining chapters cover a wide range of topics of current research interest.

Details

  • Title Learning in Graphical Models
  • Author Michael I. Jordan (Editor)
  • Binding Paperback
  • Edition [ Edition: first
  • Pages 644
  • Volumes 1
  • Language ENG
  • Publisher Bradford Book, Cumberland, Rhode Island, U.S.A.
  • Date 1998-11
  • ISBN 9780262600323 / 0262600323
  • Weight 2.45 lbs (1.11 kg)
  • Dimensions 10.06 x 6.92 x 1.3 in (25.55 x 17.58 x 3.30 cm)
  • Ages 18 to UP years
  • Grade levels 13 - UP
  • Library of Congress subjects Graphical modeling (Statistics)
  • Library of Congress Catalog Number 98038260
  • Dewey Decimal Code 519.5
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