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Beginning OpenGL Game Programming [With CDROM]
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Beginning OpenGL Game Programming [With CDROM] Paperback - 2004

by Dave Astle; Kevin Hawkins


From the publisher

This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered. Readers will learn how to apply these elements to games. The material is presented in an easy-to-learn manner, completely accessible to beginning programmers, with complete but concise coverage to ensure the highest value to readers.

First line

Before digging into the meat of game development, you need to have a foundational understanding of the medium in which you'll be working.

Details

  • Title Beginning OpenGL Game Programming [With CDROM]
  • Author Dave Astle; Kevin Hawkins
  • Binding Paperback
  • Edition Pap/Cdr
  • Pages 310
  • Volumes 1
  • Language ENG
  • Publisher Cengage Learning, Independence, Kentucky, U.S.A
  • Date March 19, 2004
  • Illustrated Yes
  • ISBN 9781592003693 / 1592003699
  • Weight 1.45 lbs (0.66 kg)
  • Dimensions 9.1 x 7.44 x 0.88 in (23.11 x 18.90 x 2.24 cm)
  • Library of Congress subjects Computer games - Programming
  • Library of Congress Catalog Number 2004090734
  • Dewey Decimal Code 794.817
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Beginning OpenGL Game Programming

Beginning OpenGL Game Programming

by Kevin Hawkins; Dave Astle

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Course Technology, 2004. Paperback. Good. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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Beginning OpenGL Game Programming

Beginning OpenGL Game Programming

by Kevin Hawkins; Dave Astle

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Beginning OpenGL Game Programming (Game Development Series)

Beginning OpenGL Game Programming (Game Development Series)

by Hawkins, Kevin

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Beginning OpenGL Game Programming (Game Development Series)

Beginning OpenGL Game Programming (Game Development Series)

by Hawkins, Kevin

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Beginning OpenGL Game Programming
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Beginning OpenGL Game Programming

by Dave Astle; Kevin Hawkins

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Paperback
ISBN 10 / ISBN 13
9781592003693 / 1592003699
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Course Technology PTR, 2004-03-19. Paperback. Used: Good.
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Beginning OpenGL Game Programming
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Beginning OpenGL Game Programming

by Dave Astle, Kevin Hawkins

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Paperback
ISBN 10 / ISBN 13
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Beginning OpenGL Game Programming (Game Development Series)
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Beginning OpenGL Game Programming (Game Development Series)

by Astle, Dave; Hawkins, Kevin

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ISBN 10 / ISBN 13
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