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Addison-Wesley Professional, 2014. Paperback. Good. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# Paperback - 2014 - 1st Edition
by Gibson, Jeremy
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- Title Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
- Author Gibson, Jeremy
- Binding Paperback
- Edition number 1st
- Edition 1
- Pages 944
- Language ENG
- Publisher Addison-Wesley Professional
- Date 2014-07
- ISBN 9780321933164
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
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Introduction to Game Design, Prototyping, and Development : From Concept to Playable Game - With Unity and C#
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Introduction to Game Design, Prototyping, and Development : From Concept to Playable Game - With Unity and C#
by Gibson, Jeremy
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
by Gibson Bond, Jeremy
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Addison-Wesley Professional, 2014-07-11. Paperback. Used: Good.
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
by Gibson Bond, Jeremy
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
by Gibson Bond, Jeremy
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
by Gibson Bond, Jeremy
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game - With Unity and C#
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Addison-Wesley Professional, 2014. Paperback. New. 1st edition. 944 pages. 9.00x7.00x2.00 inches.
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