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Virtual History: How Videogames Portray the Past
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Virtual History: How Videogames Portray the Past Paperback - 2019

by A. Martin Wainwright


From the publisher

Virtual History examines many of the most popular historical video games released over the last decade and explores their portrayal of history.

The book looks at the motives and perspectives of game designers and marketers, as well as the societal expectations addressed, through contingency and determinism, economics, the environment, culture, ethnicity, gender, and violence. Approaching videogames as a compelling art form that can simultaneously inform and mislead, the book considers the historical accuracy of videogames, while also exploring how they depict the underlying processes of history and highlighting their strengths as tools for understanding history. The first survey of the historical content and approach of popular videogames designed with students in mind, it argues that games can depict history and engage players with it in a useful way, encouraging the reader to consider the games they play from a different perspective.

Supported by examples and screenshots that contextualize the discussion, Virtual History is a useful resource for students of media and world history as well as those focusing on the portrayal of history through the medium of videogames.

Details

  • Title Virtual History: How Videogames Portray the Past
  • Author A. Martin Wainwright
  • Binding Paperback
  • Pages 220
  • Volumes 1
  • Language ENG
  • Publisher Routledge
  • Date 2019-07-11
  • Illustrated Yes
  • Features Illustrated, Index
  • ISBN 9781138069091 / 1138069094
  • Weight 0.8 lbs (0.36 kg)
  • Dimensions 9.1 x 6.1 x 0.6 in (23.11 x 15.49 x 1.52 cm)
  • Library of Congress subjects Video games - Design, Video games - Social aspects
  • Library of Congress Catalog Number 2019005290
  • Dewey Decimal Code 794.8

About the author

A. Martin Wainwright is Professor and History Department Chair at the University of Akron, Ohio. He has authored two books on Britain and India's interactions during the nineteenth and twentieth centuries. He teaches courses on global history and the portrayal of history in videogames.

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Virtual History: How Videogames Portray the Past
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