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Retcon Game: Retroactive Continuity and the Hyperlinking of America
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Retcon Game: Retroactive Continuity and the Hyperlinking of America Hardcover - 2017

by Andrew J. Friedenthal


From the publisher

The superhero Wolverine time travels and changes storylines. On Torchwood, there's a pill popped to alter memories of the past. The narrative technique of retroactive continuity seems rife lately, given all the world-building in comics. Andrew J. Friedenthal deems retroactive continuity, or "retconning," as a force with many implications for how Americans view history and culture.

Friedenthal examines this phenomenon in a range of media, from its beginnings in comic books and now its widespread shift into television, film, and digital media. Retconning has reached its present form as a result of the complicated workings of superhero comics. In comic books and other narratives, retconning often seems utilized to literally rewrite some aspect of a character's past, either to keep that character more contemporary, to erase stories from continuity that no longer fit, or to create future story potential.

From comics, retconning has spread extensively, to long-form, continuity-rich dramas on television, such as Buffy the Vampire Slayer, Lost, and beyond. Friedenthal explains that in a culture saturated by editable media, where interest groups argue over Wikipedia pages and politicians can immediately delete questionable tweets, the retcon serves as a perfect metaphor for the ways in which history, and our access to information overall, has become endlessly malleable.

In the first book to focus on this subject, Friedenthal regards the editable Internet hyperlink, rather than the stable printed footnote, as the de facto source of information in America today. To embrace retroactive continuity in fictional media means accepting that the past itself is not a stable element, but rather something constantly in contentious flux. Due to retconning's ubiquity within our media, we have grown familiar with narratives as inherently unstable, a realization that deeply affects how we understand the world.

Details

  • Title Retcon Game: Retroactive Continuity and the Hyperlinking of America
  • Author Andrew J. Friedenthal
  • Binding Hardcover
  • Pages 194
  • Volumes 1
  • Language ENG
  • Publisher University Press of Mississippi
  • Date 2017-04-03
  • Features Bibliography, Index
  • ISBN 9781496811325 / 1496811321
  • Weight 0.95 lbs (0.43 kg)
  • Dimensions 9 x 6 x 0.5 in (22.86 x 15.24 x 1.27 cm)
  • Library of Congress subjects Mass media, Narration (Rhetoric)
  • Library of Congress Catalog Number 2016027224
  • Dewey Decimal Code 302.23

About the author

Andrew J. Friedenthal is a writer, editor, and independent scholar. His work has been published in ImageText: Interdisciplinary Comics Studies and the Journal of Comics and Culture.
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Retcon Game: Retroactive Continuity and the Hyperlinking of America
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Retcon Game: Retroactive Continuity and the Hyperlinking of America

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Retcon Game: Retroactive Continuity and the Hyperlinking of America

by Friedenthal, Andrew J.

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Retcon Game: Retroactive Continuity and the Hyperlinking of America

Retcon Game: Retroactive Continuity and the Hyperlinking of America

by Andrew J. Friedenthal

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Hardback. New. The narrative technique of retroactive continuity seems rife lately, given all the world-building in comics. Andrew J. Friedenthal deems ""retconning"" as a force with many implications for how Americans view history and culture. Friedenthal examines this phenomenon in a range of media, from its beginnings in comic books and now its widespread shift into television, film, and digital media.
Item Price
$167.32
$12.81 shipping to USA