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Game Programming with Python, Lua, and Ruby
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Game Programming with Python, Lua, and Ruby Paperback - 2003 - 1st Edition

by Tom Gutschmidt


From the publisher

Get ready to dive headfirst into the world of programming! Game Programming with Python, Lua, and Ruby offers an in-depth look at these three flexible languages as they relate to creating games. No matter what your skill level as a programmer, this book provides the guidance you need. Each language is covered in its own section?you'll begin with the basics of syntax and style and then move on to more advanced topics. Follow along with each language or jump right to a specific section! Similar features in Python, Lua, and Ruby?including functions, string handling, data types, commenting, and arrays and strings?are examined. Learn how each language is used in popular game engines and projects, and jumpstart your programming expertise as you develop skills you'll use again and again!

First line

This book is unusual because it covers game programming in three different scripting languages in three separate sections.

Details

  • Title Game Programming with Python, Lua, and Ruby
  • Author Tom Gutschmidt
  • Binding Paperback
  • Edition number 1st
  • Edition 1
  • Pages 500
  • Volumes 1
  • Language ENG
  • Publisher Course Technology, USA
  • Date December 1, 2003
  • ISBN 9781592000777 / 1592000770
  • Weight 1.76 lbs (0.80 kg)
  • Dimensions 9.1 x 7.4 x 0.98 in (23.11 x 18.80 x 2.49 cm)
  • Dewey Decimal Code 794.815